PUBG MOBILE THE 0.14.0 UPDATE IS NOW AVAILABLE WITH A NEW INFECTION MODE - Globebusinesscenter

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Sunday, August 18, 2019

PUBG MOBILE THE 0.14.0 UPDATE IS NOW AVAILABLE WITH A NEW INFECTION MODE

PUBG MOBILE  THE  0.14.0 UPDATE IS NOW AVAILABLE WITH A NEW INFECTION MODE

PUBG MOBILE  THE  0.14.0 UPDATE IS NOW AVAILABLE WITH A NEW INFECTION MODE
PUBG MOBILE  THE  0.14.0 UPDATE IS NOW AVAILABLE WITH A NEW INFECTION MODE


-PUBG MOBILE  THE  0.14.0 UPDATE IS NOW AVAILABLE WITH A NEW INFECTION MODE  : The profoundly anticipated 0.14.0 update of PUBG Mobile has been taken off on the separate application stores. This update gets a ton of new highlights incorporating another UI with another principle menu subject and another zombie mode. Every one of these updates were pushed out in the beta form a week ago and it has now been openly propelled. 

-'Contamination Mode' is the most recent zombie mode that has touched base on PUBG Mobile. This will be a player versus player mode where players will be haphazardly partitioned into Defenders and Zombies. Protectors are standard human players who will almost certainly utilize weapons to shoot down the Zombies. In any case, don't stress, Zombies will be given unique capacities with cooldown counters and they can utilize scuffle assaults on the human players. 
-A few updates have been acquainted with the principle menu with improved special visualizations alongside a structured Daily Mission menu. The character framework has likewise been given a few changes alongside normal bug fixes and upgrades. 

-Here's the full rundown of fix notes for the 0.14.0 update: 

-Android Resources Extension Pack 

-Diminished the size of the Android establishment bundle and included Resource Expansion Pack, which contains some seldom utilized hardware and assets that are shown with a placeholder symbol except if the Pack is downloaded. 

-Mode Selection UI balanced: 

a. Included level data in Classic 

b. Matchmaking and Settings are presently in agreement 

c. Enhanced visualizations improved 

-Day by day Mission updated: (Not accessible on the test server yet, a few missions can not switch viewpoint now, and there is a brief key for the test) 

a. The quantity of Daily Missions are diminished and rewards have been balanced; 

b. Day by day Missions, other than the login mission, are discharged haphazardly. On the off chance that players are not happy with their present Daily Missions, they can change to other arbitrary missions in the mission pool up to three times each day. 

-New Feature: Infection Mode :

This is a hilter kilter PVP mode. After the match begins, players are haphazardly separated into Zombies and Defenders. While Defenders can utilize guns, Zombies can just utilize skirmish assaults and capacities with cooldown time. 

Zombies can be restored in the wake of being vanquished by Defenders, while Defenders will be transformed into Zombies in the wake of being murdered by Zombies. On the off chance that all Defenders are contaminated, zombies win; in the event that even only 1 Defender endures, at that point the Defenders win. 

-Character System :

a. Every player gets a character toward the start. 

b. Characters begin with one expertise that is just compelling inside EvoGround. 

c. Characters can be modified with outfits, voices, acts out and MVP acts out. 

d. Level up the characters and gather advancement remunerates by playing with them in any mode to acquire EXP. 

-​Level V and prizes included for certain accomplishments 

Fight Hardened V: Reach Ace. 
Fun Times V: Complete 800 matches in Arcade. 
Great Lover V: Complete 1000 matches in Classic. 
Evo Tactician I-V: Complete 5/20/50/100/200 matches in EvoGround. 
Diligence V: Log in successively for 60 days. 
Attack Mastery V: Kill 2000 adversaries with Assault Rifles. 
Rifleman Mastery V: Kill 1000 adversaries with Sniper Rifles. 
Shotgun Mastery V: Kill 1000 foes with Shotguns. 
SMG Mastery V: Kill 2000 foes with SMG. 
Scuffle Mastery V: Kill 200 adversaries with Melee. 
Gun Mastery V: Kill 200 foes with Pistols. 
Deathbringer V: Kill 2000 foes. 
Skull Collector V: 200 Kill foes with headshots. 
Field Medic V: Revive colleagues multiple times. 
Predator V: Kill 20 foes in a solitary Classic match. 
Chicken Bucket V: Win 50 matches. 
PUBG Elite V: Earn 555 SSS rating 
Epic Find V: Earn 100 distinctive perpetual outfits(Legendary). 
Mythic Fashion I-V: Earn 1/5/10/20/50 diverse lasting outfits(Mythic). 
Outgoing person V: Reach 120 in-game companions. 
Faithful comrades V: Team up with companions multiple times. 
Santa Clause Claus V: Gift a thing to a companion multiple times. 
Main focus V: Earn 600 LIKEs. 
Glad Training V: Complete 1000 Clan Trainings. 
Shopaholic V: Spend 1000000BP. 
Fussbudget V: Reach the most astounding Royale Pass rank for 6 seasons in succession. 
Abundance Hunter V: Complete 1000 Royale Pass missions. 
Open Sesame V: Open 100 Royale Pass Elite Crates. 
Novel Destiny: Earn 6000 Achievement focuses. 
Combat zone Veteran I-III 
Complete any 2/4/6 of the accompanying accomplishments: 
Attack Mastery V, Sniper Mastery V, Shotgun Mastery V, SMG Mastery V, Melee Mastery V, Pistol Mastery V.​ 
Enhancements and Bug Fixes 

-Stock communication UI balanced 

a. Non-stock UI capacities obstructed in Inventory 
b. Extended the thing show territory 
c. Disentangled the altering of acts out 
d. Improved the choice rationale for guns and vehicles 
e. Players would now be able to demonstrate the head protectors and knapsacks in the primary menu 
f. Added new zoom highlight to focus in on the character when survey guns, caps, glasses, face adornments and knapsacks 

-Improved outfits: after the update, if the outfit being saw is in struggle with the right now prepared outfit, the present outfit will be unequipped to ensure the reviewed outfit shows accurately.

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